Role
Playing Hints
Read
Read Read. It is important for all players
to be informed before posting and stay informed through out
their role plays. You should read all that is going on in
the area where your character will be. Forum descriptions
and any posts prior to yours in an individual role play will
all contain important information for setting and circumstances
thus far. You need not know each and every detail by heart,
but the lie of the land is important... if your character
appears in the middle of a battlefield, they will logically
likely be hurt.
Write your post
and then edit remembering to check it for spelling and grammar.
Be sure that it reflects the storyline of the role play up
until the point you are writing about. Is your post keeping
in context with the setting and circumstances surrounding
your character’s placement in the story, have you used
cause and effect? If the Inn door is broken off its hinges,
for example, your character should act accordingly, and not
pull the door open smoothly and shut it quietly behind them.
Tense And How To Use It
The three tenses - past, present, and future - are
extremely important in freeform role playing. Without their
being used properly, a great deal of confusion in regard to
the timeline of an RP can develop. We shall take each individually...
Past - The past tense needs to be used most
carefully of the three, since anything put in the past tense
cannot be altered in any way by another's response - it has,
after all, already happened. The past tense is best used in
entrances, flashbacks, and when your character is speaking
in it. Otherwise, it should be avoided to give your role plays
some malleability.
Present
- The present tense is good to use in role plays,
and in the vast majority it is the dominantly used tense.
It allows responses to change the course of events somewhat,
but not to completely ignore your effects upon said events.
Future - The future tense is for two situations,
really - the first is battle, since each individual motion
hinges on that which comes before it, the future tense should
be used to avoid any chance of misunderstanding or accusation.
The second situation is where you have chosen to make a very
long post - for any reason - and the section you are writing
in future tense is dependant on the previous section not being
interrupted or changed considerably.
By using the three tenses in the manner above, you can avoid
a great deal of confusion that could otherwise arise, and
save a few headaches - for yourself, others, and your character.
Setting The Scene. This section can be thought
of as the old collection of questions - Who? What? When? Where?
Why? How? - you were likely asked when writing anything creative
at school. Bear in mind these do not need to be answered in
this order in your posts - though each should be answered
for each reaction you need to write, so they should be quite
thoroughly dispersed through a role play. Also, some situations
will not necessitate using all of these – Elidoris already
uses many pre established settings and often engages in Forum
Wide role plays in which certain circumstances may be forced
upon players to react to. If the log standing Tavern you walked
into is currently being held up by a band of pirates go ahead
and react accordingly.
Quantity And Quality. Throughout
everything in life you will most likely have been told that
how much you do isn't really relevant - more important is
how well you do it. The same is true to an extent in FFRP...
you do not need to write thousands upon thousands of words
to make a good FFRP post - indeed, if you do write this much
it is likely you are repeating yourself throughout, or not
giving others a chance to respond to what happens at the beginning
of your post. It is better to post a reasonably long (a couple
of hundred words) text, without repeating yourself, in which
each detail of the RP is quite clearly defined, and a reaction
to each event preceding the post (within the RP) is included.
Quantity is not entirely unimportant - a post of only a few
lines simply cannot contain enough detail to be of high quality.
Action. If you
do not say that your character does something, then they do
nothing. No matter how much you write or how well you write
it, if you do not distinguish between your character’s
thoughts, plans of action perhaps, and their actual movements,
then others can become confuse and you may have left your
character in circumstances you had intended them to behave
differently in. Describe the character’s physical actions
to best of your ability. Jane jumped over it simply doe not
imply the amount of effort one’s character would require
to efficiently leap overran agitated wyvern’s swaying
tail.
Open Up Options. You should be very, very
careful not to hem other role players into a single course
of action - just as in real life, you cannot cut off all avenues
of possibility, and the same logic applies in your role playing.
One of the best ways to improve your role playing posts is
to make sure that the next person has plenty to respond to
- so that you can respond, to their responses... This makes
for a more interesting and involving role play, both for bystanders
reading it, and for those writing.It is quite critical to
leave others options, lest the role play become stifling,
and eventually stagnate. If this means humoring them for a
time then you should do so - they will usually be trying to
lead you towards a particular conclusion, or simply turn the
path of the role play away from a predictable ending. The
surprises and mystery this brings to role play is often the
most enjoyable part.
Making Assumptions.
This is a rule of thumb which many dislike, mostly because
they do not include enough information in their posts to stop
others making assumptions. For example, if someone does not
specify at the beginning of a role play whether it is night
or day - they make no mention, and give no real indication
- then you are perfectly entitled to assume that responsibility
and choose for yourself. Equally, if you do not state that
your character is wearing armor, only speaking of the cloak
you wear over it, then others are entitled to assume you are
wearing no such armor. As such, it is important to give as
much detail as possible, for the good of others' characters
and your own!
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